Determines whether the picker takes account of the mouseEnabled properties of entities. Defaults to true.
Disposes memory used by the IPicker object
Gets the collision object from the scene position and direction of the picking ray.
The position of the picking ray in scene-space.
The direction of the picking ray in scene-space.
Generated using TypeDoc
Provides an interface for picking objects that can pick 3d objects from a view or scene.
away.pick.IPicker