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Class Float3Attributes

Hierarchy

Implements

Index

Constructors

constructor

Properties

_adapter

_adapter: IAssetAdapter

_arrayClass

_attributesBuffer

_attributesBuffer: AttributesBuffer

_bufferDirty

_bufferDirty: boolean

_cloneCache

_cloneCache: AttributesView

_index

_index: number

normalized

normalized: boolean

Static DEFAULT_NAMESPACE

DEFAULT_NAMESPACE: string

Static ID_COUNT

ID_COUNT: number

Static assetType

assetType: string

Accessors

adaptee

adapter

  • adapter is used to provide MovieClip to scripts taken from different platforms setter typically managed by factory. getter defaults to AwayJS class

    Returns IAssetAdapter

  • adapter is used to provide MovieClip to scripts taken from different platforms setter typically managed by factory. getter defaults to AwayJS class

    Parameters

    Returns void

assetFullPath

  • get (): Array<string>

assetNamespace

  • get (): string

assetType

  • get (): string

attributesBuffer

count

  • get (): number
  • set (value: number): void
  • Returns number

  • Parameters

    • value: number

    Returns void

dimensions

  • get (): number
  • set (value: number): void

id

  • get (): number
  • A unique id for the asset, used to identify assets in an associative array

    Returns number

length

  • get (): number

name

  • get (): string
  • set (val: string): void
  • Returns string

  • Parameters

    • val: string

    Returns void

offset

  • get (): number

originalName

  • get (): string
  • The original name used for this asset in the resource (e.g. file) in which it was found. This may not be the same as name, which may have changed due to of a name conflict.

    Returns string

size

  • get (): number
  • set (value: number): void
  • Returns number

  • Parameters

    • value: number

    Returns void

stride

  • get (): number

unsigned

  • get (): boolean

Methods

_internalClone

addEventListener

  • addEventListener(type: string, listener: function): void
  • Add an event listener

    method

    addEventListener

    Parameters

    • type: string
    • listener: function

    Returns void

assetPathEquals

  • assetPathEquals(name: string, ns: string): boolean

clear

  • clear(): void

clone

dispatchEvent

dispose

  • dispose(): void

get

  • get(count: number, offset?: number): Float32Array
  • Parameters

    • count: number
    • Default value offset: number = 0

    Returns Float32Array

hasEventListener

  • hasEventListener(type: string, listener?: function): boolean
  • check if an object has an event listener assigned to it

    method

    hasListener

    Parameters

    • type: string
    • Optional listener: function

    Returns boolean

invalidate

  • invalidate(): void

isAsset

removeEventListener

  • removeEventListener(type: string, listener: function): void
  • Remove an event listener

    method

    removeEventListener

    Parameters

    • type: string
    • listener: function

    Returns void

resetAssetPath

  • resetAssetPath(name: string, ns?: string, overrideOriginal?: boolean): void
  • Parameters

    • name: string
    • Default value ns: string = null
    • Default value overrideOriginal: boolean = true

    Returns void

set

  • set(array: Array<number>, offset?: number): any
  • set(typedArray: Float32Array, offset?: number): any
  • Parameters

    • array: Array<number>
    • Optional offset: number

    Returns any

  • Parameters

    • typedArray: Float32Array
    • Optional offset: number

    Returns any

updateFullPath

  • updateFullPath(): void

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