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Class Orientation3D

A Quaternion object which can be used to represent rotations.

Hierarchy

  • Orientation3D

Index

Properties

Static AXIS_ANGLE

AXIS_ANGLE: string

The axis angle orientation uses a combination of an axis and an angle to determine the orientation.

type

{string}

Static EULER_ANGLES

EULER_ANGLES: string

The default orientation for decompose() and recompose() methods, defines the orientation with three separate angles of rotation for each axis.

type

{string}

Static QUATERNION

QUATERNION: string

The quaternion orientation uses complex numbers.

type

{string}

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