ResourceDependency represents the data required to load, parse and resolve additional files ("dependencies")
required by a parser, used by ResourceLoadSession.
Resolve the dependency when it's loaded with the parent parser. For example, a dependency containing an
ImageResource would be assigned to a Mesh instance as a BitmapMaterial, a scene graph object would be added
to its intended parent. The dependency should be a member of the dependencies property.
Returns void
resolveFailure
resolveFailure(): void
Resolve a dependency failure. For example, map loading failure from a 3d file
ResourceDependency represents the data required to load, parse and resolve additional files ("dependencies") required by a parser, used by ResourceLoadSession.