Properties
Protected _coordinateSystem
Protected _far
_far: number
Protected _frustumCorners
_frustumCorners: number[]
Protected _frustumMatrix3D
Protected _frustumMatrix3DDirty
_frustumMatrix3DDirty: boolean
Protected _inverseViewMatrix3D
Protected _near
_near: number
Protected _originX
_originX: number
Protected _originY
_originY: number
Protected _propertiesDirty
_propertiesDirty: boolean
Protected _stageRect
Protected _transform
Protected _viewMatrix3D
Protected _viewRect
The handedness of the coordinate system projection. The default is LEFT_HANDED.