Interface for graphics module providing various outputs options to render. Contains context implementations for WebGL and Software (js) outputs, as well as a bridge option for external (native) rendering.
aglsl
Shader classes for defining render instructions that can be consumed in a variety of ways
attributes
Abstractions for attributes classes
base
Interface API for rendering context, and enums for defining various render modes
events
Event objects for stage classes
flash<br
Context implementation for Flash (deprecated)
gles
Context implementation for External GLES rendering
image
library
managers
software
Context implementation for CPU software rendering
webgl
Context implementation for WebGL rendering
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