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Class CubeTextureWebGL

Hierarchy

Implements

Index

Constructors

constructor

  • new CubeTextureWebGL(gl: WebGLRenderingContext, size: number): CubeTextureWebGL

Properties

_gl

_gl: WebGLRenderingContext

_glTexture

_glTexture: WebGLTexture

textureType

textureType: string

Accessors

glTexture

  • get (): WebGLTexture

size

  • get (): number
  • Returns number

Methods

dispose

  • dispose(): void

generateMipmaps

  • generateMipmaps(): void

uploadCompressedTextureFromByteArray

  • uploadCompressedTextureFromByteArray(data: ByteArray, byteArrayOffset: number, async?: boolean): void

uploadFromImage

  • uploadFromImage(imageCube: ImageCube, side: number, miplevel?: number): void
  • Parameters

    • imageCube: ImageCube
    • side: number
    • Default value miplevel: number = 0

    Returns void

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