This interface is used to define objects that can be used as parameters in the
away.base.Graphics methods, including fills, strokes, and paths. Use
the implementor classes of this interface to create and manage drawing property
data, and to reuse the same data for different instances. Then, use the methods of
the Graphics class to render the drawing objects.
This interface is used to define objects that can be used as parameters in the
away.base.Graphics
methods, including fills, strokes, and paths. Use the implementor classes of this interface to create and manage drawing property data, and to reuse the same data for different instances. Then, use the methods of the Graphics class to render the drawing objects.away.base.Graphics.drawGraphicsData()
away.base.Graphics.readGraphicsData()