Constructors
constructor
-
Parameters
Properties
_entity
_entity: IEntity
_pBoundsPrimitive
_pInvalidated
_pInvalidated: boolean
Accessors
boundsPrimitive
-
Methods
_pCreateBoundsPrimitive
- _pCreateBoundsPrimitive(): Sprite
-
_pUpdate
-
Returns void
classifyToPlane
- classifyToPlane(plane: Plane3D): number
-
Parameters
Returns number
clone
-
dispose
-
Returns void
invalidate
-
Returns void
isInFrustum
- isInFrustum(planes: Array<Plane3D>, numPlanes: number): boolean
-
Parameters
-
planes: Array<Plane3D>
-
numPlanes: number
Returns boolean
nullify
-
Returns void
rayIntersection
- rayIntersection(position: Vector3D, direction: Vector3D, targetNormal: Vector3D): number
-
Parameters
-
position: Vector3D
-
direction: Vector3D
-
targetNormal: Vector3D
Returns number