Creates a new EffectEnvMapChunk.
Sets the render state for this method.
Resets the method's state for compilation.
Clears the render state for this method.
Get the vertex shader code for this method.
Initializes unchanging shader constants using the data from a MethodVO.
Initializes the properties for a MethodVO, including register and texture indices.
Resets the compilation state of the method.
Add an event listener
Dispatch an event
check if an object has an event listener assigned to it
Remove an event listener
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EffectEnvMapChunk provides a material method to perform reflection mapping using cube maps.