Returns the current frame of animation in the clip based on the internal playhead position.
Returns the next frame of animation in the clip based on the internal playhead position.
Returns a 3d vector representing the translation delta of the animating entity for the current timestep of animation
Updates the nodes internal playhead to determine the current and next animation frame, and the blendWeight between the two.
Updates the node's root delta position
Resets the start time of the node to a new value.
The absolute start time (in milliseconds) of the node's starting time.
Generated using TypeDoc
Returns a fractional value between 0 and 1 representing the blending ratio of the current playhead position between the current frame (0) and next frame (1) of the animation.
#currentFrame
#nextFrame