Creates a new SkeletonClipNode
object.
adapter is used to provide MovieClip to scripts taken from different platforms setter typically managed by factory. getter defaults to AwayJS class
Determines whether to use SLERP equations (true) or LERP equations (false) in the calculation of the output skeleton pose. Defaults to false.
A unique id for the asset, used to identify assets in an associative array
The original name used for this asset in the resource (e.g. file) in which
it was found. This may not be the same as name
, which may
have changed due to of a name conflict.
Returns a vector of time values representing the duration (in milliseconds) of each animation frame in the clip.
Returns a vector of skeleton poses representing the pose of each animation frame in the clip.
Determines whether the contents of the animation node have looping characteristics enabled.
Determines whether the contents of the animation node have looping characteristics enabled.
Defines if looping content blends the final frame of animation data with the first (true) or works on the assumption that both first and last frames are identical (false). Defaults to false.
Defines if looping content blends the final frame of animation data with the first (true) or works on the assumption that both first and last frames are identical (false). Defaults to false.
Add an event listener
Adds a skeleton pose frame to the internal timeline of the animation node.
The skeleton pose object to add to the timeline of the node.
The specified duration of the frame in milliseconds.
Dispatch an event
check if an object has an event listener assigned to it
Remove an event listener
Generated using TypeDoc
A skeleton animation node containing time-based animation data as individual skeleton poses.