Indicates whether or not the renderable requires alpha blending during rendering.
Clears the render state for the pass. This needs to be called before activating another pass.
Adds a pass to the surface
Removes all passes from the surface
Removes a pass from the surface.
The pass to be removed.
Add an event listener
Dispatch an event
check if an object has an event listener assigned to it
Marks the shader program as invalid, so it will be recompiled before the next render.
Remove an event listener
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GL_SkyboxMaterial forms an abstract base class for the default shaded materials provided by Stage, using material methods to define their appearance.