Options
Menu

Interface ISkeletonAnimationState

Hierarchy

  • IAnimationState

Implemented by

Index

Properties

positionDelta

positionDelta: Vector3D

Methods

getSkeletonPose

  • Returns the output skeleton pose of the animation node.

    Parameters

    Returns SkeletonPose

offset

  • offset(startTime: number): any
  • Parameters

    • startTime: number

    Returns any

phase

  • phase(value: number): any
  • Sets the animation phase of the node.

    Parameters

    • value: number

      The phase value to use. 0 represents the beginning of an animation clip, 1 represents the end.

    Returns any

update

  • update(time: number): any
  • Parameters

    • time: number

    Returns any

Generated using TypeDoc