Updates the node's internal playhead position.
The local time (in milliseconds) of the node's playhead position.
Returns the blend weight of the skeleton aniamtion node that resides at the given input index.
The input index for which the skeleton animation node blend weight is requested.
Returns the current skeleton pose of the animation in the clip based on the internal playhead position.
Resets the start time of the node to a new value.
The absolute start time (in milliseconds) of the node's starting time.
Sets the animation phase of the node.
Sets the blend weight of the skeleton aniamtion node that resides at the given input index.
The input index on which the skeleton animation node blend weight is to be set.
The blend weight value to use for the given skeleton animation node index.
Updates the configuration of the node to its current state.
The absolute time (in milliseconds) of the animator's play head position.
Generated using TypeDoc
Returns a 3d vector representing the translation delta of the animating entity for the current timestep of animation